Hi Isabella, is there a way to have the bar and pointer positioned at a custom spot when in a battle? I'd like to try and have the comeback bar to be on the left side (almost next to you could say) of my actor battlers. I find there's some obstruction when it's positioned where it currently is by default if there are multiple members in a party.
Comeback System | Rpgmaker Plugin
A downloadable asset pack
current version: 1.3.0
- Fixed minor issue.
- States now can affect to comeBack times too.
- Added function so that you can limit who can have 'comeback' ability.
- It's also possible to add or reduce number of times an actor can comeback via his equipment.
After an actor(s) get knocked out in Battle, he will be given a chance to come back to the fight if you can smash "Z" key fast enough to fill the comeback gauge in time
this is Standalone Plugin
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
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Hi Jplaysan. I have updated the plugin to include an global offset option :) Hope it help!
Hi Isabella, there appears to be an incompatibility/bug issue when I pair this comeback system plugin with the Olivia Victory Add on plugin. It appears by setting the latter to OFF in my plugin list the comeback system plugin works as intended. (All other plugins currently set to ON appear to be compatible with this comeback system plugin; no crashes whatsoever). I'd also like to use this plugin along with the Olivia Victory Add on if possible somehow. So in short, whenever I have the Olivia Victory Add on plugin set to ON while this comeback system plugin is set to ON the game bugs out both during a battle test and when a battle initiates upon an actual play testing. If it helps, I can take a screenshot of the error/bug report when the game crashes.
Did you mean Olivia_VictorySequenceUI? I ran a test with both plugins ON and couldn't replicate the said issue.
You can try to move my comeBack plugin below the Olivia's plugin.
If the issue still happen, it must be something else. I can help you to troubleshot the issue for your project, if the issue really came from my plugin then it will be a free-of-charge service
It could be a compatibility issue since I'm using version 1.6.2 of RPG Maker MV but I'll look further to see what the problem is.
Edit: It seems when I turn hp_OliviaVictoryAddon (add extra window to show actor level up) to ON the game bugs out when paired with the comeback system plugin set to ON and the Olivia_VictorySequenceUI plugin set to ON. Turning it OFF (the extra window to show actor level up) seems to do the trick. Could you try to replicate the issue while those three plugins are set to ON?
hi isabella, Therrao here. tried the licensed version but the comeback point modifier through state isn't working, and also if i put 0 on default comeback time every character still can comeback for some reason.
Can you limit how many timessa person can come back per battle? Maybe modifiable via gear?
Like, each char can "comeback" once per battle, unless they equip a special accessory that allows them to comeback 3x per battle?
Hi DM0X, the plugin has been updated and the function that you asked is now available ❤⃛ヾ(๑❛ ▿ ◠๑ )
I'm interested in buying this. Can I choose which characters do have this and which characters do not have this?
or does it force all characters to have this ability?
Currently all characters have this ability, but i can add an option so only character(s) who 'd learned skill X can perform it =D that's a nice suggestion, thank you
Thanks. I've been using the rpg makers 20 years :)
If you add it let me know and I will buy it, thank you.